WinDev: Horde3D Bindings
I have started this bindings some time ago (since December 2009). Back then i started them on WinDev 14.
I didn’t released the bindings back then because i had a very strange and annoying bug that i couldn’t solve. I tryed to solve the bug agean on February with bad luck.
This week was released WinDev 15, so i tryed agean (maybe a newer version could help)… The new version didn’t helped, the bug was still there, so i decided to debug the problem with Visual Studio C++.
And yes, the problem was mine, i was sending 8-byte reals instead of 4-byte reals, so the problem is solved now, and everything is working as expected.
I have ported the Knight Sample and the Chicago Sample to WinDev.
You can download the binarys here.
You can download the source code here.
DISCLAIMER: As with other products i release, MY code is released under the Hilario Public License. This means YOU can change the Author name and say it’s yours, i won’t blame you. Just dont call me if it chashes your computer or burns your house. Oh, and any donation is welcome
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Another note: The code will ONLY work with WinDev 15. I won’t change it to work with newer versions. So you can contact me to upgrade from previous versions
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Another note: The source code archive DOES NOT contain the Content folder nor the Horde3D libraries. The binary DOES contains these files.
Another note: Horde3D was NOT made by me. It was made by a very cool guys here. I just wrote the bindings for WinDev 15.
Another note: The binary version contain files from Horde3D engine. Please read their license here.
Hope you like it.
C’yall





