What i’m working on…
Feb 26th
I’ve not posted something for a looong time…
I’m working on several spare-time projects… Let me list them:
- A PSK/PSA Exporter for Blender (Blender -> UDK). The PSK is mostly complete, maybe 90% or so… PSA is about 20%. This project is in semi-active state…
- DemoDev, a video recorder/editor and FLV creator. This will be a commercial product from my own creation… 99% developed on WinDev. Don’t worry, it will be VERY cheap, and i will also sell the source code (thought not cheap) to people that needs this functionality on their own apps. Its about 30% development. I’ve finished the video/audio capturer, the timeline view, and the exporter (needs some improvement in performance, but it is quite fast and can be compared to other commercial tools). I still need to work on the frame editor, put bubbles, change times on the timeline, change cursor positions, add special effects, etc… That will be the most time-consuming part, i am trying to make some prototypes and figure out some parts… This project is on hold until i make un my mind…
- UR3, an UnrealScript editor, with syntax highlighting, auto-complete, outline, debugger and profiling tools. Currently i’ve finished the first part of the editor, you can create a project, define the UDK directory and see the current library (all the /Development/Src/%X%/Classes files). Right now i’m working on an ANTLR grammar for UnrealScript. Just a LOT of work, since i have very poor experience with UnrealScript, and i’m figuring out some syntax options… The grammar is about 70% done, most part is done. Just got into the Left Recursion problems, hehe, nothing offworld just a little mind work. I’m really learning UnrealScript, it’s pretty easy and intuitive. Why am i doing this project? Because there are only two “nice” UnrealScript IDE’s: WOTgrel and nFringe… WOTgrel is not good for me (i don’t liked it), and nFringe is VERY expensive (above 2K USD) and it is based on Microsoft Tools (wich i hate). I’m making UR3 as part of an Eclipse plugin (i love eclipse’s coding experience =D). I don’t know if i’ll give UR3 for free or i’ll license it… But if i license it, it will be VERY cheap. It will depend on the final quality of the product…
As you can see, i’m very interested on UDK because me and some friends are working on a game project (since about a year of planning), so we decide to go with UDK… So, all money i receive from tools will go directly to fund our indie game development company… I’ll try to post screenshots of what i’m doin’ as soon as i have something “pretty”…
C’yall
WolfBit.com goes Live!
Oct 25th
Hi everyone, this is my first post, and wolfbit.com is goin’ live!
This site is to shout out loud everything i used to make for myself. I am constantly developing new pieces of software, but i have never released them to the public… They just get forgotten on my hard drive, and eventually they got erased or lost.
I hope you find handy this web site, as i enjoy posting things.
I’m not an all-knowing human as i’m still learning new things everyday…
C’yall